In my experience SDL has ALWAYS required the 'SDL/' prefix for it's header
files. I don't know how this worked at all before the patch...
Post by Magnus NorddahlPost by Sebastian-Torsten TillmannThis patch adjusts the SDL_gfx include paths for the preprocessor.
-# include <SDL_gfxPrimitives.h>
+# include <SDL/SDL_gfxPrimitives.h>
Why did the path for SDL_gfx change? If this patch is applied, does that
break when used with older versions of SDL? How recent is this change in
SDL?
--
Magnus Norddahl
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