Dan Palm
2006-01-12 16:59:28 UTC
On further investigation, using the VC7 precompiled
libpng with clanlib 0.7.8 works, that is to say,
RBG-mode PNG files load perfectly, which would
implicate clanlib 0.8 as the problem I'm encountering.
If it would be helpful I could attach an RPG-mode PNG,
but they can also be obtained simply by opening an
image in an editor like the GIMP and going
Image->Mode->RGB.
By the way, I have my subscription to this mailing
list set to batch up and send once a day, so I might
not get responses right away. I'm changing that
setting now, so that I will get e-mails on this list
as they are sent.
Also, to Jason: thanks for the tip regarding the XML
problem I had encountered in 0.7.8. I was able to pull
the latest code from subversion and the XML did indeed
work again. Now if I could just get my game to not be
neon-pink :-)
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libpng with clanlib 0.7.8 works, that is to say,
RBG-mode PNG files load perfectly, which would
implicate clanlib 0.8 as the problem I'm encountering.
If it would be helpful I could attach an RPG-mode PNG,
but they can also be obtained simply by opening an
image in an editor like the GIMP and going
Image->Mode->RGB.
By the way, I have my subscription to this mailing
list set to batch up and send once a day, so I might
not get responses right away. I'm changing that
setting now, so that I will get e-mails on this list
as they are sent.
Also, to Jason: thanks for the tip regarding the XML
problem I had encountered in 0.7.8. I was able to pull
the latest code from subversion and the XML did indeed
work again. Now if I could just get my game to not be
neon-pink :-)
__________________________________________________
Do You Yahoo!?
Tired of spam? Yahoo! Mail has the best spam protection around
http://mail.yahoo.com